Denbrie
The fishing village of Denbrie or what the remaining of it are the most West settlement in Grand Magistrate influence. During the war The Council army marched and ransacked the village to the point there were no survivors but a couple fishermen and deranged merchant. The Magistrate sent some of their soldiers to defend and rebuild Denbrie so Brynn's Salt commodity still flowing and preventing Brynn's foods to become stale and bland.
There are nothing left in Denbrie beside couple of worn-out houses, a makeshift dock, and repurposed chapel as barrack. With couple of workers, the salt making in Denbrie are capable to make very little salt to sell outside Brynn's needs, far from what Denbrie's salt industry famous for before the war. But now even after all the Council army gone, Denbrie is still at risk with many attacks from bandits or other nightmarish creatures that haunt this Magistrate's frontier.
Description
“ | By the time the truce was settled, Denbrie had already been turned into ruins. The Council's army razed this quiet fishing village twice: first during their initial advance, and then - while retreating from their defeat under the walls of Brynn. Right now the only thing keeping this settlement afloat is the garrison sent here by the Magistrate to oversee its wester border. |
„ |
Outskirts
Point of Interests
- Saltworks industry
- Mathis hoarder market
- Sergeant's post and repair station
- Chapel with a Shrine, jail, and resting place
NPCs
- Reynold, Sergeant - see Contracts
- Mathis, Merchant
- Lambert, Worker
- Wilkin, Worker
- Treymane, Worker
- Wystan, Fisherman
- Saer, Fisherman
- Edrich, Peasant
- Leona, Peasant
- Guards