Difference between revisions of "Arc Cleave"

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|Type=Target Area
|Range=1
|Energy=18
|Cooldown=14
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a two-handed sword
|Description=Delivers a strike with {{Pos|+25%}} Damage, {{Pos|+70%}} Stagger Chance, and {{Pos|+50%}} Bleed Chance to {{W|5}} adjacent targets.<br><br>Reduces active Cooldowns for this ability tree by {{Pos|1}} turn for each affected enemy and replenishes {{c|Energy|5%}} Max Energy for each {{W|Staggered}} enemy.
|Hiddenbonus={{Pos|-15%}} Fumble Chance
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree
|#default =  
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<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>




{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 10:58, 21 September 2022


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Arc Cleave
Arc Cleave
Attack
Type
Target Area
Range
1
Energy
18
Cooldown
14
Modified by: Strength, Agility, Perception, Willpower

- Requires a two-handed sword
Delivers a strike to five adjacent tiles with +25% Weapon Damage, +70% Stagger Chance, and +50% Bleed Chance.

Reduces the ability tree's cooldowns by 3 turns for each enemy within the skill's area of effect and replenishes 5% Max Energy for each enemy that is Staggered by the strike.
Delivers a strike to five adjacent tiles with +(10 + (1.5 * PRC))% Weapon Damage, +(55 + (1.5 * STR))% Stagger Chance, and +(30 + (2 * AGL))% Bleed Chance.

Reduces the ability tree's cooldowns by 3 turns for each enemy within the skill's area of effect and replenishes (-5 + WIL)% Max Energy for each enemy that is Staggered by the strike.

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