Difference between revisions of "Breakthrough"

From Stoneshard wiki
Jump to navigation Jump to search
m (test/updated)
(Undo revision 62066 by Iamyoyobot (talk))
Tag: Undo
Line 5: Line 5:
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Blunt Damage: {{Positive| 0.2 * Block PowerMax}}<br>Knockback Chance: {{Positive| 40 + STR + AGL}}<br>Stagger Chance: {{Positive| 70 + STR}}<br>

Revision as of 22:06, 4 March 2023


This article is a stub. You can help Stoneshard wiki by expanding it.

Breakthrough
Breakthrough
Attack
Type
Target Area
Range
1
Energy
16
Cooldown
11
Modified by: Strength, Perception, Vitality, Block Chance, Block Power

- Requires a shield
Deals 4 Crushing Damage to three adjacent tiles with 100% Accuracy, 0% Crit Chance, and 85% Stagger Chance.

Applies all targets within the skill's area of effect with -15% Control Resistance and -25% Move Resistance for 5 turns.

Grants 5% Block Power Recovery for 3 turns and reduces the ability's tree cooldowns by 2 turns for each enemy within the skill's area of effect.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.
Deals (4 * 0.2 * MAX_BLK_POW * Retaliation) Crushing Damage to three adjacent tiles with (90 + PRC)% Accuracy, (0.1 * BLK_Chance * Retaliation)% Crit Chance, and (75 + STR)% Stagger Chance.

Applies all targets within the skill's area of effect with -15% Control Resistance and -25% Move Resistance for 5 turns.

Grants 0.5 * VIT% Block Power Recovery for 3 turns and reduces the ability's tree cooldowns by 2 turns for each enemy within the skill's area of effect.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.

Show formulasHide formulas