Difference between revisions of "Elusiveness (Condition)"

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|ConditionType =  {{c|Physical}}
|ConditionType =  {{c|Physical}}
|Properties1 = Dodge Chance
|Properties1 = Dodge Chance
|Values1 = {{c|+|+15%}}
|Values1 = {{c|+|+20% * number of stacks}}
|Properties2 = Damage Taken
|Properties2 = Damage Taken
|Values2 = {{c|+|-3.5%}}
|Values2 = {{c|+|-5% * number of stacks}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  
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}}</includeonly><noinclude>{{stub}}
}}</includeonly><noinclude>{{stub}}
'''Elusiveness''' is a '''{{c|Physical}}''' [[condition]] applied after drinking the [[Potion]] [[Potion of Elusiveness|of Elusiveness]] or after using the skill [[Elusiveness]].<br>
'''Elusiveness''' is a '''{{c|Physical}}''' [[condition]] applied after drinking the [[Potion]] [[Potion of Elusiveness|of Elusiveness]] or after using the skill [[Elusiveness]].<br>
* The effect stacks up to 4 times.
* The effect stacks up to 5 times.
* The potion version grants the bonuses listed here for up to 15 turns. After Dodging or taking damage, you gain one additional stack of the effect.
* The potion version works exactly the same as the effect of the [[Elusiveness]] skill.
* The skill version grants +100% [[Dodge Chance]] for '''one''' turn. If the player dodges attacks during this turn, this condition will stay active for +2 turns per dodged attack, but will no longer grant +100% Dodge Chance, only the listed bonuses. Stack of the effect is gained each turn the character doesn't Block or Dodge. Maximum duration that can be gained from dodging is 15.




{{/Tooltip}}
{{ {{{1|Tooltip hover box}}}
|title= {{Condition test|Elusiveness (Condition)}}
}}


[[Category:Condition]]
[[Category:Condition]]
</noinclude>
</noinclude>

Revision as of 21:38, 18 April 2023


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Elusiveness is a Physical condition applied after drinking the Potion of Elusiveness or after using the skill Elusiveness.

  • The effect stacks up to 5 times.
  • The potion version works exactly the same as the effect of the Elusiveness skill.


Elusiveness (Condition)
ConditionType
Data does not exist.
Elusiveness (Condition)