Difference between revisions of "Finisher"

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<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
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* Unlocked by reading [[Warfare Treatise III]] or by spending 12 Attribute points into Agility or Perception.
 


<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]</noinclude>

Latest revision as of 15:02, 27 January 2024

Finisher
Finisher
Attack / Charge
Type
Target Object
Range
2
Energy
18
Cooldown
10
Modified by: Strength, Agility, Perception, Vitality
Performs a charge towards the target and delivers a strike to its most damaged body part with +25% Bodypart Damage, +25% Crit Chance, -25% Fumble Chance, and +50% Energy Drain.

If the strike puts the target's Health below 10% (but no more than 20), instantly kills it.

If the skill kills its target, instantly refreshes all cooldowns, and replenishes 15% Max Energy.

If equipped with a spear, grants the skill +1 Range.
Performs a charge towards the target and delivers a strike to its most damaged body part with +25% Bodypart Damage, +25% Crit Chance, -25% Fumble Chance, and +50% Energy Drain.

If the strike puts the target's Health below ((0.25 * STR) + (0.25 * AGL) + (0.5 * PRC))% (but no more than (STR + 0.5 * AGL + 0.5 * PRC)), instantly kills it.

If the skill kills its target, instantly refreshes all cooldowns, and replenishes (1.5 * VIT)% Max Energy.

If equipped with a spear, grants the skill +1 Range.

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  • Unlocked by reading Warfare Treatise III or by spending 12 Attribute points into Agility or Perception.