Difference between revisions of "Frenzy"

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old>Realpsojed
(Created, TODO: finish with ingame look)
 
 
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|Properties1 = Crit Chance
|Properties1 = Crit Chance
|Values1 = {{C|+|+15%}}
|Values1 = {{C|+|+15%}}
|Properties1 = Crit Efficiency
|Properties2 = Crit Efficiency
|Values1 = {{C|+|+30%}}
|Values2 = {{C|+|+30%}}
|Properties1 = Damage Received
|Properties3 = Damage Received
|Values1 = {{C|-|+30%}}
|Values3 = {{C|-|+30%}}
|Properties1 = Pain Resistance
|Properties4 = Pain Resistance
|Values1 = {{C|+|+50%}}
|Values4 = {{C|+|+50%}}
|PropertyText =  
|PropertyText =  
|Description = The last thing you remember is blood rushing to your head.
|Description = The last thing you remember is blood rushing to your head.
|#default =  
|#default =  
}}</includeonly><noinclude>{{stub}}'''Frenzy''' is a {{C|State|'''State'''}} of mind.
}}</includeonly><noinclude>{{stub}}'''Frenzy''' is a {{C|State|'''State'''}} of mind.
* When triggered, you lose control of your character for 10 turns.
* When triggered, you lose control of your character for 10 turns. (currently doesn't work)
* Reduces [[Sanity]] by {{C|-|-5%}} upon activation.
* Reduces [[Sanity]] by {{C|-|-5%}} upon activation.



Latest revision as of 19:29, 5 May 2023


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Frenzy is a State of mind.

  • When triggered, you lose control of your character for 10 turns. (currently doesn't work)
  • Reduces Sanity by -5% upon activation.


Trigger:


Frenzy
State
Crit Chance
+15%
Crit Efficiency
+30%
Damage Received
+30%
Pain Resistance
+50%

The last thing you remember is blood rushing to your head.


Frenzy