Difference between revisions of "Health"

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'''Health''' is the amount of damage you can take before dying.
'''Health''' is a Secondary [[Attributes|Attribute]].


A small portion of Health is restored every 10 turns.
{{/Tooltip}}


Taking damage temporarily disrupts regeneration.
Taking damage temporarily disrupts regeneration.


[[Category:Attributes]]
[[Category:Attributes]]

Revision as of 17:19, 23 October 2022

Health is a Secondary Attribute.


Taking damage temporarily disrupts regeneration.