Difference between revisions of "Hold the Line!"

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|Type=No Target
|Range=1
|Energy=10
|Cooldown=10
|Modifiers=
|Requirements=- Requires a shield
|Description={{W|Stance based skill.}} Activates the following effect for {{W|8}} turns: <br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Power Recovery<br>{{Pos|+5%}} Counter Chance<br>{{Pos|+15%}} Move Resistance<br>{{Pos|+10%}} Control Resistance<br><br>Using this ability tree's skills grants {{C|+|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Receiving attacks prolong the duration of the effect by {{C|+|1}} turn (up to {{W|15}} turns), but decrease its number of stacks by {{C|-|1}}.<br><br>When using a {{W|light}} shield, reduces the skill's Cooldown by {{Pos|50%}}.
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this skill tree
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{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 11:34, 21 September 2022


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Hold the Line!
Hold the Line!
Maneuver
Type
No Target
Range
1
Energy
10
Cooldown
9

- Requires a shield
Activates "Hold the Line!" for 12 turns:

-7.5% Damage Taken
+10% Block Power Recovery
+10% Counter Chance
+20% Move Resistance
+20% Control Resistance

Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn.

Each received strike prolongs the effect's duration by 1 turn (up to 15) but reduce its number of stacks.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.
Activates "Hold the Line!" for 12 turns:

-7.5% Damage Taken
+(5 + 0.5 * VIT))% Block Power Recovery
+10% Counter Chance
+20% Move Resistance
+20% Control Resistance

Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn.

Each received strike prolongs the effect's duration by 1 turn (up to 15) but reduce its number of stacks.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.

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