Difference between revisions of "Peacemaker"

From Stoneshard wiki
Jump to navigation Jump to search
m (test/updated)
(Undo revision 62084 by Iamyoyobot (talk))
Tag: Undo
Line 5: Line 5:
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Weapon Damage: {{Positive| -10}}<br>Daze Chance: {{Positive| 50 + STR + PRC}}<br>Stagger Chance: {{Positive| 35 + STR + AGL}}<br>

Revision as of 22:05, 4 March 2023


This article is a stub. You can help Stoneshard wiki by expanding it.

Peacemaker
Peacemaker
Attack / Maneuver
Type
Target Tile
Range
1
Energy
18
Cooldown
11
Modified by: Strength, Agility, Perception

- Requires a staff
Delivers a strike to all adjacent enemies with -10% Damage, +55% Stagger Chance, and +70% Daze Chance.

Then allows to reposition to an adjacent tile.

Grants -10% Backfire Chance and -10% Abilities Energy Cost for 5 turns for each enemy within the skill's area of effect.

The effect stacks up to 3 times.
Delivers a strike to all adjacent enemies with -10% Damage, +(35 + STR + PRC)% Stagger Chance, and +(50 + STR + AGL)% Daze Chance.

Then allows to reposition to an adjacent tile.

Grants -10% Backfire Chance and -10% Abilities Energy Cost for 5 turns for each enemy within the skill's area of effect.

The effect stacks up to 3 times.

Show formulasHide formulas