Peacemaker

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Peacemaker
Peacemaker
Active
Type
Target Tile
Range
1
Energy
16
Cooldown
16
Modified by: Strength, Agility, Perception

- Requires a staff
Delivers a strike to all adjacent enemies with -15% Damage, +50% Stagger Chance, and +70% Daze Chance, then Retreats to a chosen tile without triggering attacks of opportunity.

Grants -25% Abilities Energy Cost for 5 turns for each affected enemy.

Hidden bonus:
-15% Fumble Chance

Passive bonus:
-2.5% Cooldowns Duration for this ability tree