Difference between revisions of "Rampage"

From Stoneshard wiki
Jump to navigation Jump to search
m (1 revision imported)
Line 1: Line 1:
{{stub}}
{{stub}}
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>




{{Clear}}
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 11:05, 21 September 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Rampage
Rampage
Stance
Type
No Target
Energy
11
Cooldown
10

- Requires a two-handed axe
Activates "Rampage" for 12 turns:

-10% Skills Energy Cost
+5% Crit Chance
+15% Bleed Chance
-5% Fumble Chance.

While the effect is active, each third strike deals additional damage equal to 15% of the target's Max Health (but no more than 25).

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic two-handed axe strikes prolong the effect's duration by 1 turn (up to 15 but reduce its number of stacks.

Only one Stance effect can be active at a time.
Activates "Rampage" for 12 turns:

-10% Skills Energy Cost
+5% Crit Chance
+15% Bleed Chance
-5% Fumble Chance.

While the effect is active, each third strike deals additional damage equal to 15% of the target's Max Health (but no more than 20 + 0.5 * STR).

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic two-handed axe strikes prolong the effect's duration by 1 turn (up to 15) but reduce its number of stacks.

Only one Stance effect can be active at a time.

Show formulasHide formulas