Difference between revisions of "Stone Spikes"

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Stone Spike HP: <code>(MP+GP)*0,5*(Player's Max Energy / 100)</code>
Stone Spike HP: <code>(MP+GP)*0,5*(Player's Max Energy / 100)</code>
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  Sacred  +100%
  Sacred  +100%
  Psionic  +200%
  Psionic  +200%




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[[Category:Skills]]
[[Category:Skills]]</noinclude>

Revision as of 21:54, 11 April 2023


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Stone Spikes
Stone Spikes
Spell
Type
Target Object
Range
5
Energy
32
Cooldown
14
Backfire Chance
30
Modified by: Magic Power, Geomantic Power, Bonus Range
Destroys a runic boulder, summoning stone spikes for 8 turns on every adjacent tile.

Spikes deal 9 Piercing and 3 Crushing Damage with a 50% chance to inflict Knockback.

Spikes' durability depends on the caster's Max Energy.
Destroys a runic boulder, summoning stone spikes for 8 turns on every adjacent tile.

Spikes deal 9 * ((Magic Power + Geomantic Power) / 100) Piercing and 3 Crushing Damage with a ((50 * (Magic Power + Geomantic Power)) / 100)% chance to inflict Knockback.

Spikes' durability depends on the caster's Max Energy.

Passive bonus:
+2.5% Geomantic Power
-1% Power of other Magic Schools

Show formulasHide formulas

Stone Spike HP: (MP+GP)*0,5*(Player's Max Energy / 100)

Stone Spike resistances:

Slashing -66%
Piercing -66%
Blunt    -80%
Rending  -66%
Fire     +50%
Shock    +50%
Poison   +200%
Frost    +75%
Caustic  +50%
Unholy   +100%
Sacred   +100%
Psionic  +200%