Ammunition

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Ammunition are off-hand items that are fired when using Bows, Crossbows or Slings. Picked up ammunition stacks together in your inventory up to 20 pieces per stack. To save space, you can place ammunition inside Quivers and Ammo Pouches. Equipping a stack of ammunition into your weapon slot takes a turn.

There are three ammunition types:

  • Arrows — fired from Bows. A stack occupies 1×3 inventory slots.
  • Bolts — fired from Crossbows. A stack occupies 1×2 inventory slots.
  • Projectiles — fired from Slings. A stack occupies 1×2 inventory slots.

Arrows and Bolts both come in three different variants, each with its own benefits and fallbacks:

  • Leaf-shaped — the default ammunition type. They don’t have any special modifiers, offering standard damage and range values.
  • Broadhead — historically used mostly for hunting. They are heavier and wider, making them more damaging to both enemy health and their body parts. As a trade-off, they struggle with piercing armor. Their accuracy and range are also lower.
  • Bodkin — fairly light, so they have higher range. They are also good at penetrating armor and provide better accuracy, but are less effective against unarmored flesh than other arrow types.

The Projectiles also have three variants:

  • Stone — the default ammunition type. They literally lie underfoot, and are especially common in Fields and Caves.
  • Lead Shot — strong metal balls. Their specialty is keeping the enemy at a comfortable distance.
  • Sling Bullet — missiles focused on causing more effective damage to enemies.
Ammunition type Price Properties
Arrows Leaf-Shaped Leaf-Shaped Arrows
Leaf-Shaped Arrows
100 -
Broadhead Broadhead Arrows
Broadhead Arrows
160
Weapon Damage: +10%
Armor Penetration: -15%
Bodypart Damage: +25%
Accuracy: -10%
 
 
Bodkin Bodkin Arrows
Bodkin Arrows
160
Weapon Damage: -20%
Armor Penetration: +20%
Accuracy: +10%
 
 
Bolts Leaf-Shaped Leaf-Shaped Bolts
Leaf-Shaped Bolts
80 -
Broadhead Broadhead Bolts
Broadhead Bolts
160
Weapon Damage: +10%
Armor Penetration: -15%
Bodypart Damage: +25%
Accuracy: -10%
 
 
Bodkin Bodkin Bolts
Bodkin Bolts
160
Weapon Damage: -20%
Armor Penetration: +20%
Accuracy: +10%
 
 
Projectiles Stone Stone
Stone
10 Weapon Damage: +25%
Lead Shot Lead Shot
Lead Shot
40 Weapon Damage: +50%

Increases the chance for ranged attacks to stagger, daze, and stun by 1.25x

Sling Bullet Sling Bullet
Sling Bullet
40 Weapon Damage: +75%

Armor Penetration: +10% Bodypart Damage: +20%

Page last edited during patch: 0.9.3.9