Berserk Tradition
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Passive
- Requires dual weapons
Grants:
-0.3% Damage Taken for each missing percent of Health
+4% Crit Chance for 10 turns for each missed or fumbled strike (the effect stacks up to 5 times)
+1% Weapon Damage for each percent of Pain
+10% Dodge Chance for each degree of Injury
+3% Counter Chance for 10 turns for each received strike (the effect stacks up to 5 times)
+10% Crit Efficiency for each adjacent enemy
-0.3% Damage Taken for each missing percent of Health
+4% Crit Chance for 10 turns for each missed or fumbled strike (the effect stacks up to 5 times)
+1% Weapon Damage for each percent of Pain
+10% Dodge Chance for each degree of Injury
+3% Counter Chance for 10 turns for each received strike (the effect stacks up to 5 times)
+10% Crit Efficiency for each adjacent enemy
To unlock this ability, read the corresponding Treatise, reach level 10 or put at least 8 points in the following attributes: STR, AGL, VIT or WIL.
- Unlocked by reading Dual Wielding Treatise II
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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