Destabilizing Hits

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Destabilizing Hits
Destabilizing Hits
- Requires a staff
Staggering or Knocking enemies back with staff attacks applies them with +25% Damage Taken for 5 turns.
This effect stacks up to 3 times.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5% Knockback Chance
+5% Stagger Chance