Weakening Jabs

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Weakening Jabs
Weakening Jabs
Passive
- Requires a dagger
Damaging dagger strikes apply their target with -5% Weapon Damage and +7.5% Cooldowns Duration for 6 turns.

The effect stacks up to 4 times.

To unlock this ability, read the corresponding Treatise, reach level 10 or put at least 8 points in the following attributes: AGL or PRC.

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Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14