Whirlwind
Jump to navigation
Jump to search
Whirlwind
Attack / Maneuver
Modified by: Strength, Agility, Perception
- Requires dual weapons
Show formulasHide formulas

Attack / Maneuver
30
30 


Type
Target Object
Range
1
Modified by: Strength, Agility, Perception
- Requires dual weapons
Applies the target with -40% Counter Chance until the next turn, delivers a dual strike with +100% Stagger Chance, and with 130% chance swaps places with the target.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Applies the target with (-2 * AGL) + (-2 * PRC)% Counter Chance until the next turn, delivers a dual strike with +(80 + (2 * STR))% Stagger Chance, and with (100 + (3 * AGL))% chance swaps places with the target.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Then proceeds delivering strikes with the same effects to random adjacent targets (the priority is given to new ones) until one of them struck twice.
If this skill kills a target, allows to repeat the strike 2 more times.
Show formulasHide formulas
- Unlocked by reading Dual Wielding Treatise III or by spending 12 Attribute points into Strength, Agility or Perception.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19
|