Wild Hunt
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Wild Hunt is Hilda's baseline trait.
Starts the game with "Resourcefulness" already learned and a bone charm that allows the character to sacrifice special hunting trophies.
Sacrifices grant the bone charm various bonuses that can be further empowered by kiling respective animals and beastly bosses.
Each character level increases the threshold for activating negative effects caused by Hunger, Thirst, Pain, Intoxication, and Fatigue by 0.33%