Difference between revisions of "Offensive Tactic (Condition)"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Skills Energy Cost |Values1 = {{c|+|+5%}} |Properties2 = Counter Chance |Values2 = {{c|+|+4%}}...") |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Physical}} | |ConditionType = {{c|Physical}} | ||
|Properties1 = | |Properties1 = Accuracy | ||
|Values1 = {{c|+|+ | |Values1 = {{c|+|+4%}} | ||
|Properties2 = Counter Chance | |Properties2 = Counter Chance | ||
|Values2 = {{c|+|+4%}} | |Values2 = {{c|+|+4%}} | ||
|Properties3 = | |Properties3 = Damage | ||
|Values3 = {{c|+|+4%}} | |Values3 = {{c|+|+4%}} | ||
|Properties4 = | |Properties4 = Crit Efficiency | ||
|Values4 = {{c|+| | |Values4 = {{c|+|+10%}} | ||
|Properties5 = | |Properties5 = Skills Energy Cost | ||
|Values5 = {{c|+| | |Values5 = {{c|+|-8%}} | ||
|Properties6 = Spells Energy Cost | |Properties6 = Spells Energy Cost | ||
|Values6 = {{c|+|- | |Values6 = {{c|+|-8%}} | ||
|Description = | |Description = | ||
|Title = Offensive Tactic | |Title = Offensive Tactic | ||
Line 19: | Line 18: | ||
}}</includeonly><noinclude>{{stub}} | }}</includeonly><noinclude>{{stub}} | ||
'''Offensive Tactic''' is a '''{{c|Physical}}''' [[condition]] applied by the [[Offensive Tactic]] skill. | '''Offensive Tactic''' is a '''{{c|Physical}}''' [[condition]] applied by the [[Offensive Tactic]] skill. | ||
The displayed value are the one earned for 1 stack of each effect. | |||
This tactic is currently bugued and gives <nowiki>{{Pos|+4%}}</nowiki> Crit Chance instead of <nowiki>{{Pos|+10%}}</nowiki> Crit Efficiency | |||
{{/Tooltip}} | {{/Tooltip}} |
Latest revision as of 21:39, 21 November 2021
This article is a stub. You can help Stoneshard wiki by expanding it. |
Offensive Tactic is a Physical condition applied by the Offensive Tactic skill.
The displayed value are the one earned for 1 stack of each effect.
This tactic is currently bugued and gives {{Pos|+4%}} Crit Chance instead of {{Pos|+10%}} Crit Efficiency