Difference between revisions of "Knock Out"
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|Modifiers=Strength | |Modifiers=Strength | ||
|Requirements=- Requires a one-handed mace | |Requirements=- Requires a one-handed mace | ||
|Description=Delivers a strike to the head with {{Pos|+30%}} Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+25%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}. | |Description=Delivers a strike to the head with {{Pos|+30%}} Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+25%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}. | ||
|Hiddenbonus={{Pos|+20%}} Accuracy<br>{{Pos|-15%}} Fumble Chance | |||
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this skill tree | |Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this skill tree | ||
|#default = | |#default = |
Revision as of 23:12, 30 May 2022
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"Puts the target's Abilities on Cooldown." means it actually puts them on their maximum CDs.
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