Difference between revisions of "Stone Armor"
Jump to navigation
Jump to search
m (3 revisions imported) |
|||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
<div style="float: right">{{ | <div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | ||
* Dodged and Blocked attacks do not count against the amount of attacks absorbed by the Stone Armor. | * Dodged and Blocked attacks do not count against the amount of attacks absorbed by the Stone Armor. |
Revision as of 15:54, 19 September 2022
This article is a stub. You can help Stoneshard wiki by expanding it. |
Stone Armor
Spell
Passive bonus:
+2.5% Geomantic Power
-1% Power of other Magic Schools
Show formulasHide formulas
Spell
Type
No Target
Energy
20
Cooldown
20
Backfire Chance
-10
Modified by: Magic Power, Geomantic PowerActivates the following effect for 4 turns:
+15% Physical Resistance
+25% Nature Resistance
+10% Magic Resistance
+20% Bleed Resistance
+20% Move Resistance
+20% Control Resistance
At the end of its duration the stone armor explodes, dealing 4 Crushing Damage for each attack it absorbed with a 50% chance to inflict Knockback to all adjacent enemies.
Each stack of Runic Empowerment prolongs the duration of the effect by 4 turns.
Raising new boulders prolongs the duration of the effect by 2 turns.
+15% Physical Resistance
+25% Nature Resistance
+10% Magic Resistance
+20% Bleed Resistance
+20% Move Resistance
+20% Control Resistance
At the end of its duration the stone armor explodes, dealing 4 Crushing Damage for each attack it absorbed with a 50% chance to inflict Knockback to all adjacent enemies.
Each stack of Runic Empowerment prolongs the duration of the effect by 4 turns.
Raising new boulders prolongs the duration of the effect by 2 turns.
Activates the following effect for 4 turns:
+15% Physical Resistance
+25% Nature Resistance
+10% Magic Resistance
+20% Bleed Resistance
+20% Move Resistance
+20% Control Resistance
At the end of its duration the stone armor explodes, dealing ((4 * (Magic Power + Geomantic Power)) / 100) Crushing Damage for each attack it absorbed with a ((50 * (Magic Power + Geomantic Power)) / 100)% chance to inflict Knockback to all adjacent enemies.
Each stack of Runic Empowerment prolongs the duration of the effect by 4 turns.
Raising new boulders prolongs the duration of the effect by 2 turns.
+15% Physical Resistance
+25% Nature Resistance
+10% Magic Resistance
+20% Bleed Resistance
+20% Move Resistance
+20% Control Resistance
At the end of its duration the stone armor explodes, dealing ((4 * (Magic Power + Geomantic Power)) / 100) Crushing Damage for each attack it absorbed with a ((50 * (Magic Power + Geomantic Power)) / 100)% chance to inflict Knockback to all adjacent enemies.
Each stack of Runic Empowerment prolongs the duration of the effect by 4 turns.
Raising new boulders prolongs the duration of the effect by 2 turns.
Passive bonus:
+2.5% Geomantic Power
-1% Power of other Magic Schools
Show formulasHide formulas
- Dodged and Blocked attacks do not count against the amount of attacks absorbed by the Stone Armor.
- Stone Armor explosion cannot crit.
|