Difference between revisions of "Thirst for Battle"

From Stoneshard wiki
Jump to navigation Jump to search
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
{{stub}}
|Active=active
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
|Type=No Target
|Range=
|Energy=20
|Cooldown=24
|Modifiers=
|Requirements=
|Description=The first attack received during the next turn is guaranteed to trigger a Counterattack. After that, activates the skill's effect for {{W|6}} turns.<br><br>For each {{Neg|missing}} percent of Health grants:<br><br>{{Pos|+0.5%}} Weapon Damage<br>{{Pos|+0.25%}} Crit Chance<br>{{Pos|+0.5%}} Crit Efficiency<br>{{Pos|+0.33%}} Life Drain<br>{{Pos|+0.5%}} Energy Drain<br><br>The power of the effect is calculated dynamically based on the amount of Health.<br><br>Killing an enemy prolongs the duration of the effect by {{Pos|2}} turns.
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree
|#default =
}}</includeonly><noinclude>{{stub}}
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>




{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 16:41, 19 September 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Thirst for Battle
Thirst for Battle
Maneuver
Type
No Target
Energy
24
Cooldown
30

Activates "Thirst for Battle" for 8 turns.

Each missing percent of Health grants:

+0.5% Weapon Damage
+0.25% Crit Chance
+0.5% Crit Efficiency
+0.33% Life Drain
+0.5% Energy Drain

The effect's power changes dynamically depending on the current Health.

Killing an enemy prolongs the effect's duration by 2 turns.

The first strike received on the same turn as using the skill is guaranteed to trigger a counter.

Show formulasHide formulas