Difference between revisions of "Template:Skill list"
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-->{{#if: {{{1|}}} | {{MapArea|{{{1}}}|0|0|64|62}} {{#ifexist: File:{{{1}}}.png | [[File:{{{1}}}.png|{{{1}}}]] | [[File:Skill_locked.png]]}}}}<!-- | -->{{#if: {{{1|}}} | {{MapArea|{{{1}}}|0|0|64|62}} {{#ifexist: File:{{{1}}}.png | [[File:{{{1}}}.png|{{{1}}}]] | [[File:Skill_locked.png]]}}}}<!-- | ||
-->{{#if: {{{2|}}} | {{MapArea|{{{2}}}|68|0|64|62}} {{#ifexist: File:{{{2}}}.png | [[File:{{{2}}}.png|{{{2}}}]] | [[File:Skill_locked.png]]}}}}<!-- | -->{{#if: {{{2|}}} | {{MapArea|{{{2}}}|68|0|64|62}} {{#ifexist: File:{{{2}}}.png | [[File:{{{2}}}.png|{{{2}}}]] | [[File:Skill_locked.png]]}}}}<!-- |
Latest revision as of 14:59, 20 September 2022
Documentation
[purge]
This template creates a row of left-floated skill icons that can be used on the Enemy NPC pages. {{MapArea}}
is used to display skill tooltips on mouseover (used by ImageMap trick for skill templates).
Usage: Copy this code to any enemy NPC page and fill in the skill names.
{{Template:Skill_list|skill1|skill2|skill3|skill4|skill5|skill6|skill7}}
For example, filling in the skills of the Ancient Troll
{{Template:Skill_list|Rock Toss|Troll Regeneration|Claw Swipe|Deafening Roar|Shockwave}}
produces this result:
If the skills don't exist, instead it will produce locked skill icons. For example: