Difference between revisions of "Drugs"
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|'''[[Paregoric]]'''[[File:Paregoric.png|alt=|center|class=image2x]] | |'''[[Paregoric]]'''[[File:Paregoric.png|alt=|center|class=image2x]] | ||
| {{slots|1|2}} | | {{slots|1|2}} | ||
| | | 150 | ||
| Drug | | Medicine, Drug | ||
| | | | ||
Intoxication: {{Negative|+ | Intoxication: {{Negative|+10%}}<br> | ||
Grants the following effect for {{c|orange| | Grants the following effect for {{c|orange|1200}} turns:<br> | ||
<br> | <br> | ||
{{Positive|-0.5%}} Pain Change<br> | {{Positive|-0.5%}} Pain Change<br> | ||
Line 99: | Line 99: | ||
{{Positive|+50%}} Pain Resistance<br> | {{Positive|+50%}} Pain Resistance<br> | ||
{{Positive|+25%}} Healing Efficiency<br> | {{Positive|+25%}} Healing Efficiency<br> | ||
{{Positive|+0. | {{Positive|+0.2%}} Morale Change<br> | ||
<br> | <br> | ||
Consuming it leads to an unpleasant [[Paregoric Aftermath|Aftermath]]. | Consuming it leads to an unpleasant [[Paregoric Aftermath|Aftermath]]. |
Revision as of 20:44, 22 October 2022
Drugs are items that can give your character a temporary boost in various statistics, however when the boost expires, a nasty negative effect takes its place.
Item | Inv. slots | Price | Subcategory | Properties | Uses | Description |
---|---|---|---|---|---|---|
Abasa | 1×2 | 250 | Drug, Beverage |
Thirst -5% |
1 | First brewed be a Jibean alchemist from a wormwood mix, abasa took inns and taverns of the realm by storm. Eventually, it was prohibited be the highest law for its ability to invoke the basest of sins. |
Al'qud | 1×1 | 300 | Medicine, Drug |
Intoxication: +15% Grants the following effect for 480 turns: |
1 | The recipe of al`qud is one of the most carefully guarded elven secrets. Only one thing is known for sure - it's prepared from some medicinal herb. Al`qud sees frequent use by Maafian soldiers when they need to ward off fatigue in combat. |
Hornet Honey | 1×1 | 250 | Drug |
Intoxication: +24% Grants the following effect for 240 turns: |
1 | Who in their right mind first decided to taste the liquid secreted by deathstingers is a mystery. Nevertheless, the fact remains: imbibing it briefly sharpens one's reflexes, although a terrible headache and full body shakes are quick to follow after the initial effect wears off. |
Nikkaf | 1×1 | 200 | Medicine, Drug |
Intoxication: +10% Grants the following effect for 1200 turns: |
1 | Nikkaf is yet another achievement of elven alchemy. Brynn students in particular are fond of its hunger-numbing and memory-fortifying properties - a perfect combination for a night of cramming. |
Paregoric | 1×2 | 150 | Medicine, Drug |
Intoxication: +10% Grants the following effect for 1200 turns: |
1 | This tincture made with spirit, poppy sap, and essential oils is popular among the nobility as a trusted cure for cough, anxiety, and pains. Many become so addicted to it that they often spend days on end in a drug-induced daydream. |
Stardust | 1×1 | 150 | Drug |
Intoxication: +24% Grants the following effect for 90-180 turns: |
1 | An exotic substance of mysterious origin. The effect is rather unpredictable: some complain about disturbing hallucinations, while other experience a glimpse of other dimensions... Which, In all fairness, doesn't sound all that different. |
Page last edited during patch: 0.8.0.17
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