Difference between revisions of "Cut Through"

From Stoneshard wiki
Jump to navigation Jump to search
m (test/updated)
Line 5: Line 5:
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Weapon Damage: {{Positive| STR}}<br>Armor Piercing: {{Positive| PRC + AGL}}<br>Armor Damage: {{Positive| 5 * STR}}<br>Weapon Damage Add: {{Positive| 5 + 0.5 * STR + 0.5 * AGL}}<br>

Revision as of 21:58, 4 March 2023


This article is a stub. You can help Stoneshard wiki by expanding it.

Cut Through
Cut Through
Attack
10 Icon skill energycost.png 8 Icon skill cooldown.png

Type
Target Object
Range
1

Modified by: Strength, Agility, Perception

- Requires a one-handed axe
Applies the target with -17% Block Chance and -22% Max Block Power for 3 turns.

Then delivers a strike with +21% Weapon Damage, +27% Armor Penetration, and +30% Armor Damage.

Each Bleeding and degree of Injury affecting the target grants the strike additional +16% Weapon Damage.
Applies the target with -(1.5 * AGL)% Block Chance and -(2 * STR)% Max Block Power for 3 turns.

Then delivers a strike with (5 + STR)% Weapon Damage, (STR + AGL)% Armor Penetration, and +(3 * PRC)% Armor Damage.

Each Bleeding and degree of Injury affecting the target grants the strike additional (5 + (0.5 * AGL) + (0.5 * PRC))% Weapon Damage.

Show formulasHide formulas


Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13

Weapon Damage: STR
Armor Piercing: PRC + AGL
Armor Damage: 5 * STR
Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL