Difference between revisions of "Coup de Grace"
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{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Weapon Damage: {{Positive| 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC}}<br>Armor Piercing: {{Positive| 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL}}<br> |
Revision as of 21:58, 4 March 2023
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Coup de Grace
Attack
- Requires a dagger
Show formulasHide formulas
Attack
Type
Target Object
Range
1
Energy
18
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a dagger
Delivers a strike to the target's body or head with +20% Armor Penetration, +15% Bodypart Damage for each turn of Bleeding affecting the target, and +1.5% Weapon Damage for each missing percent of its Health.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
Delivers a strike to the target's body or head with +(2 * PRC)% Armor Penetration, +(1.5 * STR)% Bodypart Damage for each turn of Bleeding affecting the target, and +(1 + (0.025 * AGL) + (0.025 * PRC))% Weapon Damage for each missing percent of its Health.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
Show formulasHide formulas
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Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC
Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL