Difference between revisions of "Nail Down"
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{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Weapon Damage: {{Positive| PRC + STR}}<br>CRT: {{Positive| 0.5 * AGL + 0.5 * PRC}}<br>Knockback Chance: {{Positive| 40 + STR + AGL}}<br>Bodypart Damage: {{Positive| -10 + 1.5 * AGL + STR}}<br>Immob Chance: {{Positive| 50 + AGL + PRC}}<br> |
Revision as of 21:58, 4 March 2023
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Nail Down
Attack
- Requires a spear
Show formulasHide formulas
Attack
Type
Target Object
Range
2
Energy
12
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a spear
Delivers a strike to one of the target's legs with +8% Crit Chance.
If the target is adjacent, grants the strike +15% Weapon Damage and +50% Knockback Chance.
If the target is 1 tile away, grants the strike +10% Bodypart Damage and +60% Immobilization Chance.
If the target is adjacent, grants the strike +15% Weapon Damage and +50% Knockback Chance.
If the target is 1 tile away, grants the strike +10% Bodypart Damage and +60% Immobilization Chance.
Delivers a strike to one of the target's legs with +(0.75 * PRC)% Crit Chance.
If the target is adjacent, grants the strike +(AGL + (0.5 * STR))% Weapon Damage and +(30 + STR + AGL)% Knockback Chance.
If the target is 1 tile away, grants the strike +((0.5 * STR) + (0.5 * PRC)))% Bodypart Damage and +(35 + AGL + (1.5 * PRC))% Immobilization Chance.
If the target is adjacent, grants the strike +(AGL + (0.5 * STR))% Weapon Damage and +(30 + STR + AGL)% Knockback Chance.
If the target is 1 tile away, grants the strike +((0.5 * STR) + (0.5 * PRC)))% Bodypart Damage and +(35 + AGL + (1.5 * PRC))% Immobilization Chance.
Show formulasHide formulas
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Weapon Damage: PRC + STR
CRT: 0.5 * AGL + 0.5 * PRC
Knockback Chance: 40 + STR + AGL
Bodypart Damage: -10 + 1.5 * AGL + STR
Immob Chance: 50 + AGL + PRC