Difference between revisions of "Unstoppable Force"
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Unstoppable Force
Attack
Modified by: Strength, Perception
- Requires a two-handed mace
Show formulasHide formulas
Iamyoyobot (talk | contribs) m (test/updated) |
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[[Category:Skills]] | [[Category:Skills]] | ||
Knockback Chance: {{Positive| 60 + 1.5 * STR}}<br>Armor Damage: {{Positive| 25 + 5 * STR}}<br> | |||
Revision as of 21:58, 4 March 2023
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Attack
14
12 
Type
Target Area
Range
1
Modified by: Strength, Perception
- Requires a two-handed mace
Delivers a strike to three adjacent tiles with +72% Knockback Chance and +60% Armor Damage.
Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 3 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2 turns cooldown.
Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 3 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2 turns cooldown.
Delivers a strike to three adjacent tiles with +(50 + (2 * STR))% Knockback Chance and +(30 + (3 * PRC))% Armor Damage.
Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 2 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2 turns cooldown.
Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 2 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2 turns cooldown.
Show formulasHide formulas
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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Knockback Chance: 60 + 1.5 * STR
Armor Damage: 25 + 5 * STR