Difference between revisions of "Unstoppable Force"
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{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Knockback Chance: {{Positive| 60 + 1.5 * STR}}<br>Armor Damage: {{Positive| 25 + 5 * STR}}<br> |
Revision as of 21:58, 4 March 2023
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Unstoppable Force
Attack
- Requires a two-handed mace
Show formulasHide formulas
Attack
Type
Target Area
Range
1
Energy
12
Cooldown
8
Modified by: Strength- Requires a two-handed mace
Delivers a strike to three adjacent tiles with +75% Knockback Chance and +75% Armor Damage.
Grants -15% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 2 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2-3 turns cooldown.
Grants -15% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 2 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2-3 turns cooldown.
Delivers a strike to three adjacent tiles with +(60 + (1.5 * STR))% Knockback Chance and +(25 + (5 * STR))% Armor Damage.
Grants -15% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 2 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2-3 turns cooldown.
Grants -15% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.
The effect stacks up to 2 times.
If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2-3 turns cooldown.
Show formulasHide formulas
|
Knockback Chance: 60 + 1.5 * STR
Armor Damage: 25 + 5 * STR