Difference between revisions of "Forceful Slam"

From Stoneshard wiki
Jump to navigation Jump to search
m (test/updated)
Line 5: Line 5:
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Crit Chance: {{Positive|  0.5 * AGL + 0.5 * PRC}}<br>Daze DMG: {{Positive|  2 + STR / 10}}<br>Daze Max DMG: {{Positive|  5 + STR}}<br>Stun DMG: {{Positive|  8 + STR / 5}}<br>Stun Max DMG: {{Positive|  15 + 1.5 * STR}}<br>

Revision as of 21:58, 4 March 2023


This article is a stub. You can help Stoneshard wiki by expanding it.

Forceful Slam
Forceful Slam
Attack
20 Icon skill energycost.png 16 Icon skill cooldown.png

Type
Target Object
Range
1

Modified by: Strength, Agility, Perception

- Requires a two-handed mace
Delivers a strike with -50% Weapon Damage and +75% Immobilization Chance and also prolongs the target's Daze, Stun, and Stagger by 1 turn.

This strike can't knock back its targets.

If the next turn the target is adjacent, delivers a free strike to it with +11% Crit Chance.

If the target is Immobilized, Stunned, Dazed, or Staggered, grants this strike +35% Weapon Damage.

If the target is Stunned, also doubles the bonus to Crit Chance.

If affected by "Mighty Swing", prolongs its duration by 1 turn, and the first strike applies the target with -10% Crushing Resistance for 3 turns.
Delivers a strike with -50% Weapon Damage and +75% Immobilization Chance and also prolongs the target's Daze, Stun, and Stagger by 1 turn.

This strike can't knock back its targets.

If the next turn the target is adjacent, delivers a free strike to it with +(0.5 * STR) + (0.5 * AGL)% Crit Chance.

If the target is Immobilized, Stunned, Dazed, or Staggered, grants this strike +(25 + PRC)% Weapon Damage.

If the target is Stunned, also doubles the bonus to Crit Chance.

If affected by "Mighty Swing", prolongs its duration by 1 turn, and the first strike applies the target with -10% Crushing Resistance for 3 turns.

Show formulasHide formulas


Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13

Crit Chance: 0.5 * AGL + 0.5 * PRC
Daze DMG: 2 + STR / 10
Daze Max DMG: 5 + STR
Stun DMG: 8 + STR / 5
Stun Max DMG: 15 + 1.5 * STR