Difference between revisions of "Startling Volley"
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Revision as of 22:04, 4 March 2023
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Startling Volley
Attack
- Requires a ranged weapon and ammunition
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Attack
Type
Target Tile
Range
7
Energy
14
Cooldown
10
Modified by: Perception, Agility, Strength- Requires a ranged weapon and ammunition
Allows to mark a tile (2 different tiles or the same tile twice if equipped with a bow).
Then takes a shot at each marked tile with -30% Weapon Damage and +50% Daze Chance.
Applies damaged targets with -10% Block Chance and +10% Fumble Chance for 8 turns.
The applied penalties and their duration are doubled if the same target wasn't marked twice. If equipped with a crossbow, instantly reloads it.
Then takes a shot at each marked tile with -30% Weapon Damage and +50% Daze Chance.
Applies damaged targets with -10% Block Chance and +10% Fumble Chance for 8 turns.
The applied penalties and their duration are doubled if the same target wasn't marked twice. If equipped with a crossbow, instantly reloads it.
Allows to mark a tile(2 different tiles or the same tile twice if equipped with a bow).
Then takes a shot at each marked tile with -30% Weapon Damage and +(20 + STR + AGL + PRC)% Daze Chance.
Applies damaged targets with -(STR)% Block Chance and +((0.5 * PRC) + (0.5 * AGL))% Fumble Chance for 8 turns.
The applied penalties and their duration are doubled if the same target wasn't marked twice. If equipped with a crossbow, instantly reloads it.
Then takes a shot at each marked tile with -30% Weapon Damage and +(20 + STR + AGL + PRC)% Daze Chance.
Applies damaged targets with -(STR)% Block Chance and +((0.5 * PRC) + (0.5 * AGL))% Fumble Chance for 8 turns.
The applied penalties and their duration are doubled if the same target wasn't marked twice. If equipped with a crossbow, instantly reloads it.
Show formulasHide formulas
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