Startling Volley
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Startling Volley
Attack
- Requires a ranged weapon and ammunition
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Attack
Type
Target Tile
Energy
20
Cooldown
24
Modified by: Strength, Agility, Perception- Requires a ranged weapon and ammunition
Allows to mark a tile (2 different tiles or the same tile twice if equipped with a bow).
Then takes a shot at each marked tile with -30% Weapon Damage and +50% Daze Chance.
Applies damaged targets with -10% Block Chance and +10% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Then takes a shot at each marked tile with -30% Weapon Damage and +50% Daze Chance.
Applies damaged targets with -10% Block Chance and +10% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Allows to mark a tile (2 different tiles or the same tile twice if equipped with a bow).
Then takes a shot at each marked tile with (-40 + AGL)% Weapon Damage and +(30 + STR + PRC)% Daze Chance.
Applies damaged targets with -(STR)% Block Chance and +(0.5 * AGL) + (0.5 * PRC)% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
Then takes a shot at each marked tile with (-40 + AGL)% Weapon Damage and +(30 + STR + PRC)% Daze Chance.
Applies damaged targets with -(STR)% Block Chance and +(0.5 * AGL) + (0.5 * PRC)% Fumble Chance for 6 turns.
If the same target wasn't marked twice, doubles the applied penalties' duration.
If equipped with a crossbow, instantly reloads it and doubles the applied penalties.
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- Unlocked by reading Ranged Weapons Treatise II or by spending 6 Attribute points into Strength, Agility or Perception.
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