Difference between revisions of "Enough for Everyone"
Jump to navigation
Jump to search
m |
|||
Line 3: | Line 3: | ||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> |
Revision as of 20:26, 11 April 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Enough for Everyone
Attack / Maneuver
- Requires dual weapons
Show formulasHide formulas
Attack / Maneuver
Type
Target Object
Range
1
Energy
10
Cooldown
4
- Requires dual weapons
Applies the target with "Enough for Everyone" and delivers a strike.
If there's more than one adjacent enemy, each target with this effect grants:
+5% Hands Efficiency
+10% Counter Chance
+10% Dodge Chance
-10% Damage Taken
While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a basic attack to it as well.
The effect remains active until the target's death and while equipped with dual weapons.
If there's more than one adjacent enemy, each target with this effect grants:
+5% Hands Efficiency
+10% Counter Chance
+10% Dodge Chance
-10% Damage Taken
While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a basic attack to it as well.
The effect remains active until the target's death and while equipped with dual weapons.
Applies the target with "Enough for Everyone" and delivers a strike.
If there's more than one adjacent enemy, each target with this effect grants:
+5% Hands Efficiency
+(PRC)% Counter Chance
+(AGL)% Dodge Chance
-(VIT)% Damage Taken
While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a basic attack to it as well.
The effect remains active until the target's death and while equipped with dual weapons.
If there's more than one adjacent enemy, each target with this effect grants:
+5% Hands Efficiency
+(PRC)% Counter Chance
+(AGL)% Dodge Chance
-(VIT)% Damage Taken
While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a basic attack to it as well.
The effect remains active until the target's death and while equipped with dual weapons.
Show formulasHide formulas
|