Enough for Everyone

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Enough for Everyone
Enough for Everyone
Attack / Maneuver
16 6

Type
Target Object
Range
1

Modified by: Agility, Perception, Vitality

- Requires dual weapons
Applies the target with "Enough for Everyone" and delivers a dual strike.

If there's more than one adjacent enemy, each target with this effect grants:

+5% Hands Efficiency
+5% Counter Chance
+5% Dodge Chance
-5% Damage Taken

While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a dual strike to it as well.

The effect remains active until the target's death and while equipped with dual weapons.
Applies the target with "Enough for Everyone" and delivers a dual strike.

If there's more than one adjacent enemy, each target with this effect grants:

+5% Hands Efficiency
+(0.5 * AGL)% Counter Chance
+(0.5 * PRC)% Dodge Chance
(-0.5 * VIT)% Damage Taken

While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a dual strike to it as well.

The effect remains active until the target's death and while equipped with dual weapons.

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Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.3.9