Enough for Everyone

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Enough for Everyone
Enough for Everyone
Attack / Maneuver
16 Icon skill energycost.png 6 Icon skill cooldown.png

Type
Target Object
Range
1

Modified by: Agility, Perception, Vitality

- Requires dual weapons
Applies the target with "Enough for Everyone" and delivers a strike.

If there's more than one adjacent enemy, each target with this effect grants:

+5% Hands Efficiency
+10% Counter Chance
+10% Dodge Chance
-10% Damage Taken

While the target affected by "Enough for Everyone" is adjacent, basic strikes and using Attack skills against other enemies will deliver a basic attack to it as well.

The effect remains active until the target's death and while equipped with dual weapons.

Show formulas


Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19