Difference between revisions of "Shields (skill tree)"
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{{About|a skill tree|the corresponding weapon class|Shields}} | |||
<!--<imagemap> | |||
File:Shields_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions. | |||
! | rect 384 144 557 317 [[Raise Shield]] | ||
rect 384 512 557 685 [[Shield Bash]] | |||
rect 660 512 833 685 [[Moment of Retribution]] | |||
rect 108 699 281 872 [[Retaliation]] | |||
| | rect 384 880 557 1053 [[Hold the Line!]] | ||
|Raise Shield | rect 660 880 833 1053 [[Breakthrough]] | ||
| | rect 231 1245 404 1418 [[Embodiment of Resilience]] | ||
rect 537 1245 710 1418 [[Last Bastion]] | |||
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{{ImageMap|338px|Shields_skilltree.png| | |||
{{TooltipImage|Raise Shield|24|85|62}} | |||
{{TooltipImage|Embodiment of Resilience|100|85|62}} | |||
{{TooltipImage|Breakthrough|176|85|62}} | |||
{{TooltipImage|Moment of Retribution|252|85|62}} | |||
{{TooltipImage|Last Bastion|62|231|62}} | |||
{{TooltipImage|Shield Bash|176|231|62}} | |||
{{TooltipImage|Hold the Line!|62|377|62}} | |||
{{TooltipImage|Retaliation|176|377|62}} | |||
|thumb=right | |||
|caption=Hover over the skill icons to view the detailed descriptions. | |||
}} | |||
This page shows all Shield skills. | |||
{{quote|Deflect even the most savage attacks, immediately striking back in return.}} | |||
'''{{C|Orange|Main focus:}}'''<br> | |||
Survivability, Crowd Control | |||
{{SkillTable/head}} | |||
| | {{SkillTable/subtitle|Treatise I}} | ||
{{SkillTable/row|Raise Shield}} | |||
{{SkillTable/row|Breakthrough}} | |||
{{SkillTable/row|Embodiment of Resilience}} | |||
{{SkillTable/row|Moment of Retribution}} | |||
{{SkillTable/subtitle|Treatise II}} | |||
{{SkillTable/row|Shield Bash}} | |||
{{SkillTable/row|Last Bastion}} | |||
{{SkillTable/subtitle|Treatise III}} | |||
{{SkillTable/row|Hold the Line!}} | |||
{{SkillTable/row|Retaliation}} | |||
{{SkillTable/end}} | |||
{{Navigation|{{Skill_navbox}}}} | |||
[[Category:Skill trees]] | |||
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Latest revision as of 20:39, 1 June 2023
This article is about a skill tree. For the corresponding weapon class, see Shields. |
This page shows all Shield skills.
“ | Deflect even the most savage attacks, immediately striking back in return. | „ |
Main focus:
Survivability, Crowd Control
Skill | Basic Stats | Description |
---|---|---|
Treatise I | ||
Raise Shield | Maneuver Type: No Target Range: 1 Energy: 14 Cooldown: 11 Modified by: Strength, Vitality, Agility - Requires a shield | Activates "Raise Shield" for 3 turns: +11% Block Chance +15% Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants the skill +25% Cooldown Duration. |
Breakthrough | Attack Type: Target Area Range: 1 Energy: 16 Cooldown: 11 Modified by: Strength, Perception, Vitality, Block Chance, Block Power - Requires a shield | Deals 4 Crushing Damage to three adjacent tiles with 100% Accuracy, 0% Crit Chance, and 85% Stagger Chance. Applies all targets within the skill's area of effect with -15% Control Resistance and -25% Move Resistance for 5 turns. Grants 5% Block Power Recovery for 3 turns and reduces the ability's tree cooldowns by 2 turns for each enemy within the skill's area of effect. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants the skill +25% Cooldown Duration. |
Embodiment of Resilience | Passive - Requires a shield | Fully blocked strikes replenish +5% Max Energy and reduce the ability's tree cooldowns by 1 turn. Partially blocked strikes grant -5% Damage Taken for 5 turns. The effect stacks up to 4 times. |
Moment of Retribution | Passive - Requires a shield | Using the ability's tree skills grants +5% Weapon Damage and +5% Counter Chance for 5 turns. The effect stack up to 4 times. Damaging counters replenish +5% Max Block Power. |
Treatise II | ||
Shield Bash | Attack Type: Target Object Range: 1 Energy: 12 Cooldown: 7 Modified by: Strength, Perception, Vitality, Block Chance, Block Power - Requires a shield | Deals 6 Crushing Damage with 110% Accuracy, 10% Crit Chance, 50% Daze Chance, and 85% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants the skill and +25% Cooldown Duration. |
Last Bastion | Passive - Requires a shield | Grants 2.5% Block Power Recovery for 10 turns for each adjacent enemy. the effect stacks up to 6 times. If equipped with a light shield, the effect triggers twice per turn. |
Treatise III | ||
Hold the Line! | Maneuver Type: No Target Range: 1 Energy: 10 Cooldown: 9 - Requires a shield | Activates "Hold the Line!" for 12 turns: -7.5% Damage Taken +10% Block Power Recovery +10% Counter Chance +20% Move Resistance +20% Control Resistance Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn. Each received strike prolongs the effect's duration by 1 turn (up to 15) but reduce its number of stacks. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants the skill +25% Cooldown Duration. |
Retaliation | Passive - Requires a shield | Grants "Shield Bash" and "Breakthrough" +50% Damage and increases their Crit Chance by half. Using these skills applies their target with -15% Accuracy, -15% Counter Chance, and -15% Weapon Damage for 2 turns. The effect stacks up to 2 times. |
Page last edited during patch: 0.8.1.8
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