Difference between revisions of "Flexible Defense"

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(Armored Combat skill)
 
(info about learning the skill)
 
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* Unlocked by reading [[Armored Combat Treatise II]] or by spending 6 Attribute points into Agility, Perception or Vitality.


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Latest revision as of 18:56, 24 January 2024

Flexible Defense
Flexible Defense
Attack / Maneuver
Type
Target Area
Range
1
Energy
16
Cooldown
16
Modified by: Strength, Agility

Vitality, Agility, Perception
Delivers a strike to three adjacent tiles with -60% Weapon Damage and +120% Stagger Chance.

Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.

If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.

If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.
Delivers a strike to three adjacent tiles with -(70 - AGI)% Weapon Damage and +(100 + (2 * AGI))% Stagger Chance.

Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.

If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.

If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.

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