Difference between revisions of "Finisher"

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(Created page with "{{stub}} <div style="float: right">[[{{ROOTPAGENAME}}/Tooltip|{{:{{ROOTPAGENAME}}/Tooltip}}]]</div> {{Template:Skill navbox}} Category:Skills")
 
 
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* Unlocked by reading [[Warfare Treatise III]] or by spending 12 Attribute points into Agility or Perception.


<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]</noinclude>

Latest revision as of 15:02, 27 January 2024

Finisher
Finisher
Attack / Charge
26 Icon skill energycost.png 16 Icon skill cooldown.png

Type
Target Object
Range
2

Modified by: Strength, Agility, Perception, Willpower
Performs a charge towards the target and delivers a strike to its most damaged body part with +25% Bodypart Damage, +15% Crit Chance, -20% Fumble Chance, and +50% Energy Drain.

Instantly kills the target if the strike puts its Health below 13% (but no more than 15).

If the skill kills its target, instantly refreshes all other abilities' cooldowns, and replenishes 15% Max Energy.

If equipped with a spear, grants the skill +1 Range.
Performs a charge towards the target and delivers a strike to its most damaged body part with +(2.5 * AGL)% Bodypart Damage, +(1.5 * STR)% Crit Chance, (-2 * PRC)% Fumble Chance, and +(5* WIL)% Energy Drain.

Instantly kills the target if the strike puts its Health below (2.5 + (0.25 * STR) + (0.25 * AGL) + (0.25 * PRC))% (but no more than (0.5 * STR) + (0.5 * AGL) + (0.5 * PRC)).

If the skill kills its target, instantly refreshes all other abilities' cooldowns, and replenishes (1.5 * WIL)% Max Energy.

If equipped with a spear, grants the skill +1 Range.

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  • Unlocked by reading Warfare Treatise III or by spending 12 Attribute points into Agility or Perception.


Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13