Difference between revisions of "Forceful Slam"

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* Unlocked by reading [[Two-Handed Maces Treatise II]] or by spending 6 Attribute points into Strength or Perception.


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Latest revision as of 16:22, 4 February 2024

Forceful Slam
Forceful Slam
Attack
20 Icon skill energycost.png 16 Icon skill cooldown.png

Type
Target Object
Range
1

Modified by: Strength, Agility, Perception

- Requires a two-handed mace
Delivers a strike with -50% Weapon Damage and +75% Immobilization Chance and also prolongs the target's Daze, Stun, and Stagger by 1 turn.

This strike can't knock back its targets.

If the next turn the target is adjacent, delivers a free strike to it with +11% Crit Chance.

If the target is Immobilized, Stunned, Dazed, or Staggered, grants this strike +35% Weapon Damage.

If the target is Stunned, also doubles the bonus to Crit Chance.

If affected by "Mighty Swing", prolongs its duration by 1 turn, and the first strike applies the target with -10% Crushing Resistance for 3 turns.
Delivers a strike with -50% Weapon Damage and +75% Immobilization Chance and also prolongs the target's Daze, Stun, and Stagger by 1 turn.

This strike can't knock back its targets.

If the next turn the target is adjacent, delivers a free strike to it with +(0.5 * STR) + (0.5 * AGL)% Crit Chance.

If the target is Immobilized, Stunned, Dazed, or Staggered, grants this strike +(25 + PRC)% Weapon Damage.

If the target is Stunned, also doubles the bonus to Crit Chance.

If affected by "Mighty Swing", prolongs its duration by 1 turn, and the first strike applies the target with -10% Crushing Resistance for 3 turns.

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Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13