Difference between revisions of "Hunter's Mark"

From Stoneshard wiki
Jump to navigation Jump to search
m (test/updated)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{stub}}
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
* Unlocked by reading [[Ranged Weapons Treatise III]] or by spending 12 Attribute points into Perception.


 
<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]</noinclude>
Weapon Damage: {{Positive| 0.25 * STR + 0.25 * PRC}}<br>Bleeding Chance: {{Positive| 0.5 * AGL + 0.5 * PRC}}<br>

Latest revision as of 16:50, 4 February 2024

Hunter's Mark
Hunter's Mark
Attack / Maneuver
Type
Target Object
Energy
12
Cooldown
12
Modified by: Perception, Agility, Strength

- Requires a ranged weapon and ammunition
Activates "Thrill of the Hunt" for 15 turns:

+10% Bodypart Damage
+5% Crit Chance
+15% Crit Efficiency

Applies the target of "Hunter's Mark" for 15 turns:

-10% Bleed Resistance
-10% Move Resistance
-10% Control Resistance

Then take a shot at the target. While "Thrill of the Hunt" is active, damaging shots apply their target with "Hunter's Mark" or with an extra stack of the effect (up to IV).

Killing a target affected by "Hunter's Mark" or applying it to new targets grants an extra stack of "Thrill of the Hunt" (up to IV).

Switching to another loadout doesn't remove the effects.

Show formulasHide formulas