Difference between revisions of "Bad Trip"
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|ConditionType = {{c|Mental}} | |ConditionType = {{c|Mental}} | ||
|Properties1 = Willpower | |Properties1 = Willpower | ||
|Values1 = {{neg| | |Values1 = {{neg|max(1, [0.3*WIL])}} | ||
|Properties2 = Agility | |Properties2 = Agility | ||
|Values2 = {{neg| | |Values2 = {{neg|max(1, [0.1*AGL])}} | ||
|Properties3 = Fumble Chance | |Properties3 = Fumble Chance | ||
|Values3 = {{neg|+20%}} | |Values3 = {{neg|+20%}} | ||
Line 10: | Line 10: | ||
|Values4 = {{pos|+75%}} | |Values4 = {{pos|+75%}} | ||
|Properties5 = Perception | |Properties5 = Perception | ||
|Values5 = {{neg| | |Values5 = {{neg|max (1, [0.2*PRC])}} | ||
|PropertyText = Can't receive positive mental effects. | |PropertyText = Can't receive positive mental effects. | ||
|Description = | |Description = | ||
|#default = | |#default = | ||
}}</includeonly><noinclude>{{stub}} | }}</includeonly><noinclude>{{stub}}<div style="float: right">{{{{{1|Tooltip hover box}}}|title={{Condition}}}}</div> | ||
'''Bad Trip''' is a '''{{c|Mental}}''' [[ | * '''Bad Trip''' is a '''{{c|Mental}}''' [[Status Effect]]. | ||
* Bad Trip activates after you obtain more than one Status Effect from the [[Drugs]] category, or after you combine any Drug with [[Drunkenness]]. | |||
[[Category:Condition]] | [[Category:Condition]] | ||
</noinclude> | </noinclude> |
Latest revision as of 13:09, 7 February 2024
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- Bad Trip is a Mental Status Effect.
- Bad Trip activates after you obtain more than one Status Effect from the Drugs category, or after you combine any Drug with Drunkenness.