Difference between revisions of "Leosthenes"

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(Race - Human (Nistra) edited)
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==Unique Trait==
==Unique Trait==
===Might and Magic===
===Might and Magic===
Grants {{Positive|+1.5%}} Magic Power for each [[Ability Points|Ability Point]] invested into [[Weaponry]] trees.
Grants {{Positive|+2%}} Magic Power and {{Positive|+1%}} Experience Gain for each learned [[Weaponry]] trees.


Grants {{Positive|+1.5%}} Weapon Damage for each Ability Point invested into [[Sorcery]] trees.
Grants {{Positive|+2%}} Weapon Damage and {{Positive|+1%}} Experience Gain for each learned [[Sorcery]] trees.


Grants {{Positive|+2%}} Experience Gain, {{Positive|+2}} Max Health, and {{Cl|Rare|+2}} Max Energy for each Ability Point invested into [[Utility]] trees (the abilities learned by default don't count)
Grants {{Positive|+2}} Max Health, and {{Cl|Rare|+2}} Max Energy for each learned [[Utility]] trees (the abilities learned by default don't count).
 
All effects stack up to '''15''' times.
==Starting equipment==
==Starting equipment==
*{{cl|Unique|Leosthenes' Doublet}}  
*{{cl|Unique|Leosthenes' Doublet}}  

Revision as of 05:01, 16 August 2025


Leosthenes the Agemon is one of the playable characters in the Adventure Mode.

Leosthenes of Nistra. Trained from childhood to serve as an Agemon, a bodyguard to the Great Despot, Leosthenes knows better than anyone that traditional warfare and magic are far from mutually exclusive.

Leosthenes is one of three characters that are introduced in Stoneshard - Character Pack DLC

Race - Human (Nistra)

Nistra is the last surviving fragment of Axonia, the great empire of old. This mountainous realm is home to many peoples, all ruled with an iron fist by the Great Despot.

Story

The personal guard of the Great Despot, ruler of Nistra, is known as the Agemones. They are prepared for services from young age: suitable boys are sought across the country and sent to the Gymnasium, where they are trained to excel in physical prowess, combat, and magical arts.

One such boy was Leosthenes, sold for a bottle of wine by his perpetually drunk cobbler father. Thrilled by the chance to escape the heavy-handed abuse and the sight of his mother's tears, Leosthenes soon realized that his new mentors were no kinder than his parents - and their blows hurt far worse. The years of harsh discipline that followed only deepened his resentment toward his teachers, the Despot, and the Agemon way of life.

The simmering rebellion came to a head during the oath of allegiance when, in front of the assembled court, Leosthenes refused to kneel before the Despot. For such insolence, his mentor was executed on the spot, and Leosthenes himself was thrown into a dungeon - his blatant defiance had earned him a far graver fate.

By stroke of great luck, the guards had too much to drink during that evening's festivities. Leosthenes managed to seize the keys to his cell, steal a horse, and flee the Capital. Pursued by the Despot's men all the way to the border, he finally found refuge in Aldor. Here, a new life awaited him, one free of compliance with senseless rules...

Affinity

Maces

Two-Handed Maces

Shields

Armored Combat

Warfare

Geomancy

Unique Trait

Might and Magic

Grants +2% Magic Power and +1% Experience Gain for each learned Weaponry trees.

Grants +2% Weapon Damage and +1% Experience Gain for each learned Sorcery trees.

Grants +2 Max Health, and +2 Max Energy for each learned Utility trees (the abilities learned by default don't count).

All effects stack up to 15 times.

Starting equipment

Starting inventory