Difference between revisions of "Cut Through"

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<s>This skill is currently bugged, damage increase is not as mentioned in the tooltip, but:<br>{{Pos|+ [ 0.75*STR + 0.25*AGI + 0.25*AGI ] %}} Damage - basic<br>{{Pos|+ [ 0.75*STR ] %}} Damage - bonus, for {{Neg|Injured}} targets</s><br>{{Pos|Fixed}} in <b>{{W|Bold Thrower Update}}</b><br>https://stoneshard.gamepedia.com/Development_roadmap
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[[Category:Skills]]
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Latest revision as of 20:09, 11 April 2023


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Cut Through
Cut Through
Attack
10 Icon skill energycost.png 8 Icon skill cooldown.png

Type
Target Object
Range
1

Modified by: Strength, Agility, Perception

- Requires a one-handed axe
Applies the target with -17% Block Chance and -22% Max Block Power for 3 turns.

Then delivers a strike with +21% Weapon Damage, +27% Armor Penetration, and +30% Armor Damage.

Each Bleeding and degree of Injury affecting the target grants the strike additional +16% Weapon Damage.
Applies the target with -(1.5 * AGL)% Block Chance and -(2 * STR)% Max Block Power for 3 turns.

Then delivers a strike with (5 + STR)% Weapon Damage, (STR + AGL)% Armor Penetration, and +(3 * PRC)% Armor Damage.

Each Bleeding and degree of Injury affecting the target grants the strike additional (5 + (0.5 * AGL) + (0.5 * PRC))% Weapon Damage.

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Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13