Difference between revisions of "Hammer and Anvil (Condition)"

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(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Daze Chance |Values1 = {{c|+|+7.5%}} |Properties2 = Fumble Chance |Values2 = {{c|+|-4%}} |Prope...")
 
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|Values1 = {{c|+|+7.5%}}
|Values1 = {{c|+|+7.5%}}
|Properties2 = Fumble Chance
|Properties2 = Fumble Chance
|Values2 = {{c|+|-4%}}
|Values2 = {{c|+|-5%}}
|Properties3 = Accuracy
|Properties3 = Armor Damage
|Values3 = {{c|+|+5%}}
|Values3 = {{c|+|+35%}}
|Properties4 = Armor Damage
|Properties4 = Knockback Chance
|Values4 = {{c|+|+30%}}
|Values4 = {{c|+|+5%}}
|PropertyText = Each successful attack grants an additional stack of the effect (up to 6) and prolongs its duration by 1 turn.  
|PropertyText = Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).<br><br>Basic mace attacks decrease the number of stacks, but prolong the effect's duration by {{c|+|1}} turn.<br><br>Only one stance effect can be active at a time.
|Description =  
|Description =  
|Title = Hammer and Anvil
|Title = Hammer and Anvil

Latest revision as of 21:39, 21 November 2021


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Hammer and Anvil is a Physical condition applied by the Hammer and Anvil skill.

Hammer and Anvil
Physical
Daze Chance
+7.5%
Fumble Chance
-5%
Armor Damage
+35%
Knockback Chance
+5%

Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).

Basic mace attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.

Only one stance effect can be active at a time.


Hammer and Anvil (Condition)