Difference between revisions of "Hammer and Anvil (Condition)"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Daze Chance |Values1 = {{c|+|+7.5%}} |Properties2 = Fumble Chance |Values2 = {{c|+|-4%}} |Prope...") |
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|Values1 = {{c|+|+7.5%}} | |Values1 = {{c|+|+7.5%}} | ||
|Properties2 = Fumble Chance | |Properties2 = Fumble Chance | ||
|Values2 = {{c|+|- | |Values2 = {{c|+|-5%}} | ||
|Properties3 = | |Properties3 = Armor Damage | ||
|Values3 = {{c|+|+ | |Values3 = {{c|+|+35%}} | ||
|Properties4 = | |Properties4 = Knockback Chance | ||
|Values4 = {{c|+|+ | |Values4 = {{c|+|+5%}} | ||
|PropertyText = | |PropertyText = Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).<br><br>Basic mace attacks decrease the number of stacks, but prolong the effect's duration by {{c|+|1}} turn.<br><br>Only one stance effect can be active at a time. | ||
|Description = | |Description = | ||
|Title = Hammer and Anvil | |Title = Hammer and Anvil |
Latest revision as of 21:39, 21 November 2021
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Hammer and Anvil is a Physical condition applied by the Hammer and Anvil skill.
Hammer and Anvil
Physical
Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).
Basic mace attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.
Only one stance effect can be active at a time.
Physical
Daze Chance
+7.5%
Fumble Chance
-5%
Armor Damage
+35%
Knockback Chance
+5%
Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).
Basic mace attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.
Only one stance effect can be active at a time.