Hammer and Anvil

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Hammer and Anvil
Hammer and Anvil
Stance
14 12

Type
No Target

- Requires a one-handed mace
Activates "Hammer and Anvil" for 10 turns:

-3% Fumble Chance
+25% Armor Damage
+10% Daze Chance
+10% Stagger Chance

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic mace strikes prolong the effect's duration by 1 turn (up to 10) but reduce its number of stacks (no more than once per turn).

Only one Stance effect can be active at a time.

To unlock this ability, read the corresponding Treatise, reach level 10 or put at least 8 points in the following attributes: STR, AGL or PRC.

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Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14