Difference between revisions of "Draining Sigil"

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'''Draining Sigil''' is an enemy skill.
|Range=11
 
|Energy=15
|Cooldown=15
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|Description=Creates a rune in a targeted tile.<br><br>If steeped on by an ennemy, deals {{C|Unholy|Unholy Damage}}.<br>Replenishes an equal amount of Health to the caster and permanently increases caster's Max Health.
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'''Vampiric Rune''' is an enemy skill.
{{Clear}}
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Enemy skills]]
[[Category:Skills]]

Latest revision as of 01:58, 20 September 2023


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Draining Sigil
Draining Sigil
Spell
Type
Target Tile
Range
9
Energy
26
Cooldown
18
Backfire Chance
20

Creates a Rune on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death.

Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%.

The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn.

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Draining Sigil is an enemy skill.