Difference between revisions of "Defensive Tactic"
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* Unlocked by reading [[Warfare Treatise II]] or by spending 6 Attribute points into Agility, Perception or Vitality. | |||
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[[Category:Skills]] | [[Category:Skills]]</noinclude> |
Latest revision as of 14:51, 27 January 2024
Defensive Tactic
Maneuver
Maneuver
Type
No Target
Range
1
Energy
16
Cooldown
24
Activates 5 stacks of "Defensive Tactic" for 8 turns (+2 turns for each enemy within Vision):
-4% Damage Taken
+5% Block Chance
+5% Dodge Chance
+5% Counter Chance
+7% Bleed Resistance
Basic strikes and shots as well as using Attack skills reduce the number of stacks.
Killing enemies prolongs the effect's duration by 2 turns.
While "Defensive Tactic" is active, using "Offensive Tactic" doesn't take a turn.
Only one "Tactic" can be active
-4% Damage Taken
+5% Block Chance
+5% Dodge Chance
+5% Counter Chance
+7% Bleed Resistance
Basic strikes and shots as well as using Attack skills reduce the number of stacks.
Killing enemies prolongs the effect's duration by 2 turns.
While "Defensive Tactic" is active, using "Offensive Tactic" doesn't take a turn.
Only one "Tactic" can be active
- Unlocked by reading Warfare Treatise II or by spending 6 Attribute points into Agility, Perception or Vitality.
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