Difference between revisions of "Seal of Insight"
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Seal of Insight
Spell
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* Unlocked by reading [[Magic Mastery Treatise II]] or by spending 5 Attribute points into Perception or Willpower. | |||
* Standing near walls, doors and other obstacles may prevent Places of Power from appearing. | |||
* Standing in a Place of Power applies the [[Place of Power]] status effect to the player. | |||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> | ||
Latest revision as of 14:02, 4 February 2024

Spell
12
8 
Type
No Target
Backfire Chance
25
Creates 3 random places of power within 2 tiles, which persist for 20 turns.
When the caster moves to a place of power activates "Place of Power" for 3 turns:
+10% Magic Power
-5% Spells Energy Cost
+5% Miracle Chance
+20% Energy Restoration
Remaining on a place of power grants an extra stack of the effect (up to IV) and prolongs its duration by 1 turn.
Using spells reduces the number of stacks.
When the caster moves to a places of power for the first time, reduces all spells' cooldowns by 2 turns.
Places of power prevent the creation of sigils on the same tile.
When the caster moves to a place of power activates "Place of Power" for 3 turns:
+10% Magic Power
-5% Spells Energy Cost
+5% Miracle Chance
+20% Energy Restoration
Remaining on a place of power grants an extra stack of the effect (up to IV) and prolongs its duration by 1 turn.
Using spells reduces the number of stacks.
When the caster moves to a places of power for the first time, reduces all spells' cooldowns by 2 turns.
Places of power prevent the creation of sigils on the same tile.
- Unlocked by reading Magic Mastery Treatise II or by spending 5 Attribute points into Perception or Willpower.
- Standing near walls, doors and other obstacles may prevent Places of Power from appearing.
- Standing in a Place of Power applies the Place of Power status effect to the player.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13
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