Difference between revisions of "Coup de Grace"
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<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | <div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | ||
* Unlocked by reading [[Daggers Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception. | |||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> | ||
Latest revision as of 16:09, 4 February 2024
Coup de Grace
Attack
- Requires a dagger
Show formulasHide formulas
Attack
Type
Target Object
Range
1
Energy
18
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a dagger
Delivers a strike to the target's body or head with +20% Armor Penetration, +15% Bodypart Damage for each turn of Bleeding affecting the target, and +1.5% Weapon Damage for each missing percent of its Health.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
Delivers a strike to the target's body or head with +(2 * PRC)% Armor Penetration, +(1.5 * STR)% Bodypart Damage for each turn of Bleeding affecting the target, and +(1 + (0.025 * AGL) + (0.025 * PRC))% Weapon Damage for each missing percent of its Health.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
If this strike kills its target, it doesn't take a turn, and grants +25% Crit Chance for 4 turns.
Show formulasHide formulas
- Unlocked by reading Daggers Treatise III or by spending 12 Attribute points into Strength, Agility or Perception.
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