Difference between revisions of "Headshot"
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<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | <div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | ||
* Unlocked by reading [[Ranged Weapons Treatise IV]] or by spending 16 Attribute points into Strength, Agility or Perception. | |||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> |
Latest revision as of 16:51, 4 February 2024
Headshot
Attack
- Requires a ranged weapon and ammunition
Show formulasHide formulas
Attack
Type
Target Object
Range
7
Energy
20
Cooldown
20
Modified by: Perception, Agility, Strength- Requires a ranged weapon and ammunition
Takes a shot at the target's head with +30% Bodypart Damage, +15% Crit Chance, and +25% Crit Efficiency.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
Takes a shot at the target's head with +((1.5 * PRC) + (1.5 * AGL))% Bodypart Damage, +(5 + (0.5 * AGL) + (0.5 * PRC))% Crit Chance, and +(2 * STR)% Crit Efficiency.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
If the shot kills its target, replenishes 25% Max Energy, instantly reloads the equipped crossbow, and activates "Taking Aim" for 1 turn.
Show formulasHide formulas
- Unlocked by reading Ranged Weapons Treatise IV or by spending 16 Attribute points into Strength, Agility or Perception.
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