Difference between revisions of "Flexible Defense"
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Flexible Defense
Attack / Maneuver
Modified by: Agility, Perception, Willpower
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(Armored Combat skill) |
(info about learning the skill) |
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* Unlocked by reading [[Armored Combat Treatise II]] or by spending 6 Attribute points into Agility, Perception or Vitality. | |||
<noinclude> | <noinclude> | ||
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[[Category:Skills]]</noinclude> | [[Category:Skills]]</noinclude> | ||
Latest revision as of 18:56, 24 January 2024

Attack / Maneuver
16
16 
Type
Target Area
Range
1
Modified by: Agility, Perception, Willpower
Delivers a strike to three adjacent tiles with -50% Weapon Damage and +100% Stagger Chance.
Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.
If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.
If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.
Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.
If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.
If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.
Delivers a strike to three adjacent tiles with (-60 + AGL)% Weapon Damage and +(80 + (2 * PRC))% Stagger Chance.
Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.
If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.
If equipped with a heavy chestpiece, replenishes +(-5 + WIL)% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.
Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.
If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.
If equipped with a heavy chestpiece, replenishes +(-5 + WIL)% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.
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- Unlocked by reading Armored Combat Treatise II or by spending 6 Attribute points into Agility, Perception or Vitality.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.3.6
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