Difference between revisions of "Seal of Reflection"
Jump to navigation
Jump to search
FistJuicer (talk | contribs) m |
|||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | <div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | ||
* Unlocked by reading [[Magic Mastery Treatise III]] or by spending 10 Attribute points into Vitality or Willpower. | * Unlocked by reading [[Magic Mastery Treatise III]] or by spending 10 Attribute points into Vitality or Willpower. | ||
*A target must be in fixed 8 tiles range for the spell to be reflected else works normally | |||
*If miracle: duration = normal duration * (Miracle potency / 100) | |||
*Duration and range can be boosted | |||
*Skills can be reflected: (Check needed) | |||
**Jolt | |||
**Dark Ball | |||
**Curse Of Weakness | |||
**Curse Of Decay | |||
**Curse Of Agony | |||
**Fire barrage | |||
**Mark of feast | |||
**Sacrifictial Blood | |||
**Life Leech | |||
**Chain Lightning | |||
<noinclude> | <noinclude> | ||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]]</noinclude> | [[Category:Skills]] | ||
</noinclude> |
Latest revision as of 17:40, 8 January 2025
Seal of Reflection
Spell
Spell
Type
Target Object
Range
6
Energy
40
Cooldown
40
Backfire Chance
35
Modified by: Bonus RangeApplies the target with "Seal of Reflection" for 8 turns:
+30% Magic Resistance
+25% Nature Resistance
+10% Physical Resistance
+50% Damage Reflection
Redirects all recieved aimed spells towards a random target within 8 tiles, if there is one.
+30% Magic Resistance
+25% Nature Resistance
+10% Physical Resistance
+50% Damage Reflection
Redirects all recieved aimed spells towards a random target within 8 tiles, if there is one.
- Unlocked by reading Magic Mastery Treatise III or by spending 10 Attribute points into Vitality or Willpower.
- A target must be in fixed 8 tiles range for the spell to be reflected else works normally
- If miracle: duration = normal duration * (Miracle potency / 100)
- Duration and range can be boosted
- Skills can be reflected: (Check needed)
- Jolt
- Dark Ball
- Curse Of Weakness
- Curse Of Decay
- Curse Of Agony
- Fire barrage
- Mark of feast
- Sacrifictial Blood
- Life Leech
- Chain Lightning
|